Only most of vanilla mobs have their own morphs. Once you have at least one morph , you're able to transform into that morph. Use [ and ] keys for advancing through the list of morphs. Use enter key for transforming into selected morph. To demorph, you scroll left until you select your character, and then press enter to demorph. Or you can press demorph key which is. You retain your morphs even after death it depends on mod configuration, though.
In creative, you can select any available morph via "Creative Morph Menu" which can be opened by pressing B key in the game. The outer look of morphs are quite limited, so you cannot kill a child pink sheep and turn into a child pink sheep. Instead, you'll turn into a white adult sheep. Every morph you equip or apply grant you different look, size, and health capacity. Except those properties, every morph also has special abilities , attack and action.
Abilities give special properties to morphs. Chicken morph will slowly fall and get no fall damage. Spider and CaveSpider morphs will be able to climb on the wall. Bat morph will be able to fly and has a night vision. Attack is an effect which is applied onto attacked entity. For example, if you hit some entity while being in CaveSpider morph , your target will gain poison potion effect. If you'll hit an entity while being in VillagerGolem morph , you'll throw your target high in the air.
Action is a special ability that is triggered by "action key" which is V by default. There will be a config option to disable meteorite griefing and is enabled by default. May do block disruption instead of destruction. A special mob and entity will spawn with the meteorite. These will be required to Morph.
They will be chunk-loaded. The entity provides basic morph skill. Killing a mob still unlocks its morph. Morphs are limited and can eventually run out.
Can morph into items, but it is only a one-time use. Mob is a Boss named The Thing. It will avoid the Player until it is ready.
Spawns when the meteorite explodes. Will hunt other mobs and acquire their morphs. The more mobs it kills, the harder it is to kill. When it gets stronger, it will attack the Player. When its health is low, it flees by sprinting, flying, or any other means. Difficulty will be scaled by the number of people online. When killed, it drops an item to be used to upgrade the entity mentioned earlier. The entity is used to unlock morphs. If the item is destroyed, a new Thing is spawned.
Balancing Abilities Abilities will need to be learned. Some abilities will be unlocked by default. Allergies Negative effects during some morphs. Higher chance of allergies as the Player acquires more morphs.
This creates an entity of the morph that caused it. To morph into that mob, use the left and right square brackets [ ] , default to open and navigate the morph selection screen. Hold Shift to go between different types of the same mob. When the desired mob is selected, hit enter to begin the morph.
Requires: iChun Util. Locate the minecraft application folder.
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